Perks
Over 30 permanent abilities — from vein mining to tree felling to rescue from the void.
Perks
Perks are permanent abilities. Once unlocked, they are always active.
/perks shows which ones you have and which you can activate.
The most common
| Perk | Effect |
|---|---|
| Adernabbau | An entire ore vein with a single strike |
| Holzfäller | Whole tree with a single strike — crouching with the axe |
| Telekinese | Mined blocks land directly in your inventory |
| Magnet | Pulls nearby items toward you |
| Sofortschmelze | Ore is smelted as you mine it |
| Rettung aus der Leere | Sends you back instead of dying in the void |
| Seelengebunden | Selected items survive death |
| Doppelsprung | Second jump while in the air |
| Kein Fallschaden | Exactly that |
| Nachtsicht | Permanent |
| Doppel-XP | More experience |
| Meteoreinschlag | Triggers on hits |
| Drachenseele | Endgame perk |
There are over thirty in total — ranging from small things like “don’t drown” to endgame abilities.
Holzfäller und Nether
The Holzfäller perk also clears wart blocks and shroomlights from giant mushrooms. In the Nether they don’t rot on their own, otherwise a floating hat would remain. The hat costs no durability or hunger and yields no money — it’s cleaned up, not harvested.
Interaction
Perks that affect your movement or mining speed are known to the AntiCheat . You won’t be flagged for them.
Adernabbau and Holzfäller don’t work at the spawn and not on other players’ land. A single protected block won’t break the chain anymore — it gets skipped, the rest still falls.
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