Table of contents
Home & Teleport
Personal points
/sethome remembers where you are. With multiple points you can give them names:
/sethome base
/sethome farm
/home farm
/homes lists them all, /delhome <Name> removes one. How many you can set depends on your rank.
To other players
| Command | Effect |
|---|---|
/tpa <Name> | Asks if you may teleport to them |
/tpahere <Name> | Asks if they may teleport to you |
/tpaccept / /tpdeny | Accept or decline the request |
/tptoggle | Stop receiving requests |
Both sides must agree — no one can appear at your location without permission.
Back
/back takes you to your last location. This also works after death: a /back and you’re back where it happened. Your items are in a death chest.
Public destinations
/warp— points set by the team: trade area, events, and more./spielerwarp— warps offered by players themselves. If you have a shop or a public farm, this makes it findable./randomtp— drop somewhere far away. Good for starting out and for resources./biometravel— target a specific biome. Saves you the hunt for a mesa or mushroom island.
/spielerwarptransfer hands a player warp to someone else — handy when you pass on your shop.
Homes and current world borders
A home that lies on or outside the current border of its target world will no longer be reachable. It remains saved with its original coordinates and is not automatically moved or deleted. Choose a different home or set it again at an allowed location with /sethome.
/rtp also follows the center and size of the respective world border and keeps a two‑block safety margin. Very small borders are not artificially exceeded by a larger search radius. If the border changes during a prepared teleport, the process can be cancelled. A denial is not a successful teleport and does not delete your home.
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