Events & Server Goals
Team events with a token shop, the event server, shared server goals, and chat events every 15 minutes.
Events & Server Goals
Chat Events
Every 15 minutes a small event automatically starts for everyone — with an anvil sound and an action bar countdown:
| Event | Task | Time |
|---|---|---|
| Chatrace | Type a word quickly — sometimes scrambled to decode | 1 min |
| Quiz | Answer a knowledge question in chat | 1 min |
| Block Search | Mine a certain amount of a block | 5 min |
| Kill Hunt | Kill a certain number of a mob | 5 min |
Exactly one player wins — the prize is drawn between 250 Coins and the rare 25,000‑jackpot, with 8 diamonds also in the pot. Every win is announced server‑wide.
Server Goal
/serverziel shows the current shared goal — the purple boss bar that everyone sees. The whole server works together: mine one million blocks, defeat 25,000 monsters, complete 10,000 villager trades.
When the goal is completed, everyone online receives 50,000–75,000 Coins plus 200 Varonx . Then the next goal rotates in.
Event Server & Event Shop
/event lists scheduled team events of the network — click to join and you’ll be sent to the event server. /event-inventory is your depot for event items.
During team events you earn Event Tokens — real items in your inventory. They can be redeemed in the /eventshop; the stock is assembled by the team for each event, so it’s worth checking every time.
Season
A Season is always running in parallel with its own point system and reward path.
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